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Free Triangular Grid Generator

Draw a true triangular grid instantly with our 100% free generator. Set an equilateral tessellation at any density with every edge drawn exactly once, for pattern work and isometric design over any image, then export SVG or 600 DPI in seconds. No signup, no downloads needed. Trusted by 60,000+ artists worldwide.

A4700 × 9000 overlaysSaved ✓

Equilateral triangles, tiled

Three sets of parallel lines at 60 degrees, producing equilateral triangles. It is the lattice underneath both the hexagonal grid and isometric drawing, which is why all three share the same angles.

1 control, not a fixed picture

Set density. Every one is live on the canvas.

Stacks with lattices & pattern

Overlays combine, each carrying its own transform, so this one can sit under or over hexagonal, dot grid and radial, and 4 more in the same set.

Sixty degrees, held exactly

SVG export keeps the 60-degree angles exact, which matters because triangular tiling shows angular error faster than square. Raster to 600 DPI.

The equilateral tessellation: three line directions instead of two, six triangles at every vertex, and a row height that is never a round number.

The triangular grid generator draws one of the 82 composition overlays in Grid Maker Pro, and the rest stack on the same image.

  • 3 line directions
  • 0.866 row height
  • SVG + 600 DPI export
  • Nothing uploaded

What is a triangular grid?

The triangular grid generator is a free browser tool that draws a true equilateral triangular tessellation over any photograph or blank canvas. Rows are offset by half a triangle side, row height is exactly √3⁄2 of that side, and density is adjustable from 3 to 24 triangles across the short side. It exports SVG and raster to 600 DPI and never uploads anything.

Triangular grid overlay on a steel space frame of equilateral triangles meeting at nodes
Triangles are the only polygon that cannot be pushed out of shape without changing a side, which is why an engineer reaches for this tessellation and why the pattern feels rigid even drawn flat on a page.
ProcessTriangular grid generator

How to use the triangular grid

A 60-degree lattice at the density you set — the ground for tessellation, for isometric sketching, and for any pattern built on equilateral triangles.

  1. Load the canvas and set the density

    A triangular grid tiles the whole sheet: start blank for pattern work, or drop in a reference. Density is counted in triangles across the short side, from 3 to 24. The row height follows automatically — it is always √3⁄2 of the side, which is why the vertical count never matches the horizontal one.

    JPG · PNG · GIF · WEBP

  2. Find the three directions

    A triangular grid has three line families at 60° to each other, not two at 90°. Any of the three can be the one you build along, and choosing which is the first real decision — it sets the whole character of the pattern.

    Density

  3. Draw or transfer, then export

    Each vertex is a registration point and each triangle is a cell you can count. Export SVG for vector or a raster up to 600 DPI sized to your paper.

    PNG · JPG · PDF · SVG · up to 600 DPI

Three steps, about a minute. No signup, no upload.

Capabilities

What the Triangular Grid Generator does

Three directions, not two

A triangular grid offers three line families at 60° to each other where a square grid offers two directions and their diagonals. Each of its three families at 60° to each other, and every one of them is a full lattice direction rather than a diagonal shortcut across cells.

Six at every vertex

Every interior point is where six triangles meet, and every angle in the figure is 60°. That six-fold symmetry is why the same lattice underlies hexagons, honeycombs, close-packed spheres and most crystal structures.

Row height of 0.866

The height of an equilateral triangle is √3⁄2 of its side — 0.86603, never a round number. Rows are therefore about 13.4% shorter than the side, which is why a triangular grid never gives you an equal count in both directions.

Every edge drawn once

Only the upward-pointing triangles are stroked; the downward-pointing half of the tessellation is the space between them. That means no edge is drawn twice, so at low opacity the whole lattice sits at one even weight.

Over your own image

Load a photograph and the lattice becomes a transfer grid with three-way registration rather than two — useful when the subject has strong diagonal structure that a square grid keeps cutting across.

Vector out

SVG keeps every triangle editable, which matters for pattern work where you will want to fill cells selectively. Raster export runs to 600 DPI, sized from the paper format.

Plates

Triangular grid examples: four ways the triangular grid reads

The default: eight triangles across the short side.
At low density, as a three-way compositional armature.
At high density, as a transfer and pattern grid.
Over a working canvas, with vertices used as registration points.
Comparison

Triangular grid vs printed triangular graph paper vs a square grid rotated 45°

OptionTrue equilateralDensity controlVector exportCost
Grid Maker Prothis toolYes√3⁄2 row height3–24 across the short sideSVG + raster to 600 DPIFree
Printed triangular graph paperYesFixed by the sheetNoPer pad
A square grid rotated 45°Nothose are right trianglesYesYesFree
Pattern plugins in a vector appYesYesYesSubscription
The method

How a triangular grid works — The triangular lattice: the other way to tile a plane, and why it keeps turning up

Three regular polygons tile the plane on their own — the triangle, the square and the hexagon — and all three are among the 82 composition overlays. The square is the one we build cities and spreadsheets on. The triangle is the one nature builds with.

Start with the fact that makes the triangular grid unusual: it has three line directions rather than two. A square grid has horizontals and verticals, and its diagonals are something else — they cut across cells rather than following the lattice. In a triangular grid all three directions are lattice directions, equally structural, each at 60° to the others.

That changes what the grid can do. On a square grid, anything at 45° is a compromise. On a triangular grid, anything at 60° is native, and 60° happens to be the angle that shows up whenever things pack together as tightly as they can.

How the tessellation is built

The tessellation itself is simple to state. Take an equilateral triangle. Lay a row of them side by side, all pointing up. Start the next row half a triangle to the right and lay another row. The gaps between the upward triangles in each row are themselves triangles, pointing down, and the plane is covered with no overlaps and no gaps.

This overlay draws only the upward-pointing ones. The downward-pointing half of the tessellation appears as the space between them, identical in size and shape. That is not a shortcut — it is what makes the drawing correct at low opacity, because every interior edge belongs to exactly one drawn triangle and is therefore stroked exactly once. Draw both sets and every shared edge doubles up, and the lattice picks up an uneven weight that is very hard to see and impossible to unsee.

Why the row height is not the column width

The row height is where the arithmetic gets awkward, and it is worth knowing rather than discovering. The height of an equilateral triangle with side s is s√3⁄2, which is 0.86603 of the side. Rows are therefore about 13.4% shorter than the triangles are wide.

The consequence is that a triangular grid never gives you a matching count in both directions. Set the density to eight and you get eight triangles across the short side and about nine and a quarter rows down a square canvas. That mismatch is inherent to the geometry, not a rendering artefact, and any triangular graph paper you have ever used has it too.

Six triangles meet at every interior vertex, and 6 × 60° = 360°, which is the condition for a regular tessellation. The square grid meets that condition with four 90° corners, and the hexagonal grid with three 120° ones. Those three are the only regular polygons for which it works — the pentagon's 108° does not divide 360, and everything above six has angles too large.

A bare brazed steel bicycle frame with its tubes meeting in two clear triangles
No triangle changes shape unless a side changes length, so a frame built from them stays rigid beneath a rider. Nothing else made of tubes achieves that as cheaply.

Triangular and hexagonal are the same lattice

The triangular and hexagonal lattices are the same lattice seen two ways — the hexagonal grid generator draws the other view — which is worth internalising because it saves a lot of confusion. Join the centres of a hexagonal tiling and you get triangles. Join the centres of a triangular tiling and you get hexagons. They are duals, and choosing between them is a question of whether you want to work with the cells or with their corners.

That lattice is everywhere in the physical world, for one reason: it is the densest way to pack circles in a plane. Each circle touches six others, and the arrangement wastes about 9.3% of the area — the theoretical minimum, proved by Thue in 1910 and Fejes Tóth later. Anything that packs — bubbles, cells, seeds, atoms in a metal sheet — arrives at it without being told.

Honeycomb is the famous example, and the reason is the dual relationship. Bees build hexagonal cells, and the centres of those cells form a triangular lattice. The hexagon minimises the wall material needed to enclose a given area with a repeating tile — a claim conjectured for two thousand years and finally proved by Thomas Hales in 1999.

In art the lattice shows up wherever three-way symmetry is wanted. Islamic geometric pattern uses it constantly, generally as the underlying framework for six- and twelve-fold star figures. Celtic knotwork is often built on it. So are quilt blocks based on triangles — half-square and quarter-square units are square-grid constructions, but the equilateral families, the sixty-degree diamonds and the tumbling-block patterns, all sit on this lattice.

The isometric grid generator draws a triangular grid seen from a specific angle. Isometric paper is exactly this lattice with one of the three directions vertical, and the reason isometric works so easily by hand is that the paper already provides all three axes at the right angles.

What a triangular grid is good for

For pattern design, the practical advantage over a square grid is repeat flexibility. A square repeat can be offset by a half-drop or not at all. A triangular repeat has three directions and a natural half-offset built into the row structure, so patterns that would need careful planning on a square grid fall out of the lattice.

For transfer work, the three-way registration helps with subjects that have strong diagonal structure. A square grid keeps cutting across a diagonal at an unhelpful angle; a triangular one is very likely to have a lattice direction that runs more or less along it, which gives you edges to measure against rather than through.

Choosing the density

Choosing a density means choosing what a triangle represents. Three across the short side is a compositional armature — a way of dividing a picture into large three-way regions. Twenty-four is a transfer grid, and each triangle is a small enough area to copy by eye.

One thing that surprises people is how much a triangular grid changes the perceived movement of a composition. Square grids are static — the two directions oppose each other and cancel. Three directions cannot cancel, so a triangular lattice always has a slight rotational feel, and compositions built on it tend to read as more dynamic even when nothing is moving.

That is also its limitation. If your subject wants stillness — an architectural elevation, a formal portrait, a product shot — the triangular grid works against you, and a square or rectangular one is the right choice.

For crafts, the lattice maps onto specific techniques. English paper piecing with sixty-degree diamonds is a triangular-lattice construction. So is much of what happens in beadwork with peyote and brick stitch, where the offset rows are the same offset rows drawn here.

Tabletop gaming uses it too, though usually in its hexagonal dual, because a hex grid solves the diagonal-movement problem that plagues square grids: on a square grid a diagonal step is √2 times a straight one and every rule set has to fudge it, while on a hex grid all six neighbours are equidistant.

The overlay draws over your own image rather than exporting a fixed template because placement matters. Shifting the lattice by half a triangle changes which of the subject's features land on vertices, and vertices are what you register against.

Export sizes itself from the paper format and the DPI you choose rather than from your screen, so a grid exported at A3 and 600 DPI is a printable sheet with genuinely fine lines rather than merely small ones. SVG keeps every triangle as an editable path, which is what you want for pattern work where cells will be filled selectively.

Printing a triangular grid

A note on printing: a triangular grid at high density prints heavier than a square grid at the same density, because there are half again as many lines per unit area — three directions rather than two. Drop the opacity a step below what you would use for a square grid and the printed result will match. The triangular grid overlay page works through its uses, beside the rest of the specialty grid category.

Everything runs in your browser. Images you load are never uploaded, because there is no server for them to reach. The drawing, the transform and the export all happen on your own machine.

Studio notes

Where a triangular grid gets used

A frame builder's workshop with an empty steel brazing jig and racks of graded tubing
A jig exists because the angles have to be right before anything is joined. Once the joint is made, the triangle it forms is no longer negotiable.
QuilterEnglish paper piecing

Sixty-degree diamonds and tumbling blocks are all this lattice. The square grid cannot help with any of them.

Pattern designerIslamic geometric ornament

Six- and twelve-fold star patterns are built on the triangular framework. It is the scaffold under almost everything in the tradition.

Illustratoreditorial layout

Three directions never cancel the way two do, so anything laid out on it reads as slightly in motion. Sometimes that is exactly the problem.

Questions

Triangular grid: frequently asked questions

The geometry

Why does the vertical count never match the horizontal one?

Because the height of an equilateral triangle is √3⁄2 of its side — 0.86603, never a round number. Rows are about 13.4% shorter than the triangles are wide, so eight across the short side gives roughly nine and a quarter rows down a square canvas. Every triangular grid has this.

Why are only the upward-pointing triangles drawn?

Because the downward-pointing half of the tessellation is exactly the space between them. Drawing both sets would stroke every shared edge twice, which at low opacity produces an uneven weight that is hard to see and impossible to unsee. Drawing one set means every interior edge is stroked exactly once.

Is a triangular grid the same as a hexagonal one?

They are duals of each other, which is close enough that the distinction matters. Join the centres of a hexagonal tiling and you get triangles; join the centres of a triangular tiling and you get hexagons. Choose by whether you want to work with the cells or with their corners.

Why does this lattice show up so much in nature?

Because it is the densest way to pack circles in a plane — each circle touches six others and only about 9.3% of the area is wasted, which is the proved minimum. Anything that packs under pressure arrives at it: bubbles, cells, seeds, the atoms in a metal sheet.

What density should I use?

Depends what a triangle represents. Three across the short side is a compositional armature dividing the picture into large three-way regions. Twenty-four is a transfer grid where each triangle is small enough to copy by eye. The default of eight sits between the two.

Why do compositions on a triangular grid feel more dynamic?

Because three directions do not cancel the way two do. A square grid's horizontals and verticals oppose each other and settle; three directions at 60° always leave a residual rotational feel. That is useful when you want movement and a liability when you want stillness.

It prints heavier than I expected. Why?

Because there are half again as many lines per unit area as in a square grid at the same density — three directions rather than two. Drop the opacity one step below what you would normally use and the printed result will match.

Using it

It prints heavier than I expected. What do I change?

Density first, then weight. A triangular lattice draws three line families where a square grid draws two, so the same nominal count puts about half as much again on the sheet — dropping the density is more effective than thinning the line, which just makes it grey.

How do I use it to check angles in a drawing?

Scale it over the work and look at which family a line agrees with. The three families sit at 0°, 60° and 120°, so anything in your drawing that should be at a sixty-degree angle either lands on a line or does not — which is a faster check than measuring.

Export and print

Is isometric paper the same thing?

Yes, seen from a particular angle. Isometric paper is this lattice with one of its three directions vertical, which is exactly why isometric drawing is easy to do by hand on it — the paper already supplies all three axes at the correct angles.

Can I print it as triangular graph paper?

Yes — leave the image out, set your paper format and export the grid alone. Triangular paper is sold in far fewer sizes than squared paper, so generating it is usually the only way to get the pitch you actually want.

Does it export cleanly for cutting?

Yes, as straight vector paths in three directions. Take SVG rather than a raster: at a cutter's precision, the stair-stepping on a 60° line is exactly the artefact you would spend the afternoon sanding out.

Choosing a grid

How is this different from a rotated square grid?

Completely. A square grid turned 45° is still two perpendicular directions, and its cells are right triangles if you split them. A triangular grid has three directions at 60° to each other and equilateral cells. The angles, the symmetry and the vertex count are all different.

Should I use this or a hexagonal grid?

They are the same lattice seen two ways — join the triangle centres and you get hexagons. Choose triangles when the edges and the 60° angles are what you are working against, and a hex grid maker when the cells are what matter, as on a map.

Practical matters

Does anything I load get uploaded?

No. There is no server to upload to. The image is read by your browser, the grid is drawn on your machine, and the export is generated locally.

Why does this lattice appear so often in nature?

Because triangulation is rigid and hexagonal packing is efficient, and the two are the same lattice read differently. Anything that has to be stiff for its weight, or to fill a plane without gaps, tends to arrive here — which is why it turns up in everything from bone to foam.

Open the tool Triangular grid generator

Three directions, sixty degrees apart

A triangular grid is a true equilateral tessellation with every edge drawn once. Export vector or 600 DPI. No signup, nothing uploaded.

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