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Audience hub · Boarding & 2D animation

Board the film before a cel is drawn.

Animators and storyboard artists reach Grid Maker Pro to lock four things a sequence depends on. The storyboard frame fixes the aspect ratio so every panel crops the same. The composition overlays — thirds, golden ratio — stage the shot. The perspective grids build a believable background under the action. And a fixed construction overlay keeps the character on-model from the first panel to the last. Plan the cut on paper; the inbetweens come easier when the geometry is already right.

frame16:9 · scope · academy · 9:16 stagethirds & phi space1 / 2 / 3-point freeforever
The staging four

Four overlays that stage the shot.

A board panel asks four questions in sequence. What shape is the frame? Where does the eye land? What space is the character standing in? And is the character still on-model? The storyboard frame answers the first, thirds and phi the second, the perspective grids the third, and a fixed construction overlay the fourth. Stack them and the panel composes itself.

Storyboard frame

Locks the aspect ratio and the title-safe area across every panel.

Template · 16:9 / scope

Rule of thirds

Stages the subject and eyeline fast, the way a DP frames in-camera.

Composition · 3×3

1 / 2 / 3-point perspective

Builds corridors, streets, and dramatic angles for the background.

Perspective · VP

Character construction

A fixed head or figure grid keeps the model consistent across panels.

Figure · on-model
The workflow

From thumbnail to sequence in four moves.

Every panel shares the same frame and the same character scale, so the board cuts together as a sequence rather than a set of unrelated drawings. Set the geometry once and reuse it: the consistency is what lets a director read timing and staging straight off the wall.

i. Set the frame

Set the aspect ratio

Lock 16:9, scope, academy, or vertical. Every panel inherits the same crop and safe area.

ii. Stage

Stage the shot

Drop a rule-of-thirds layer or a golden ratio shot guide inside the frame. Place the subject and the eyeline.

iii. Build space

Build the background

Set the horizon and vanishing points. The action now stands in a believable space.

iv. Hold model

Hold the character on-model

Same construction grid, same scale, panel to panel. The model stops drifting.

A working frame set

Five ratios that frame most work.

The aspect ratio is to a board what the canvas shape is to a painting — it decides the picture before the picture exists. An aspect ratio frame grid for boarding gives every panel the same crop: broadcast and streaming live at 16:9, features stretch to 2.39:1 anamorphic scope, retro and TV-safe sit at 4:3 academy, and short-form runs vertical at 9:16. Set the frame once and the whole sequence shares it.

16:9
16:9Broadcast · streaming
2.39:1
ScopeAnamorphic feature
4:3
AcademyRetro · TV-safe
1.85
FlatTheatrical
9:16
VerticalShort-form
Boarding voices

What boarders actually use it for.

TV storyboard
Illustrative scenario

Every panel in an episode has to crop to the same 16:9 with the same title-safe. I set the frame once and board the whole sequence inside it, so when the director scrubs the wall the cut reads as a film, not forty unrelated sketches. The frame is boring and that is exactly why it matters.

Indie 2D
Illustrative scenario

My backgrounds used to wobble between shots. Now I drop a two-point grid under the layout and the apartment is the same apartment from every angle. The character walks through a real space because the vanishing points didn't move when the camera did.

Motion design
Illustrative scenario

Short-form is all 9:16 now and clients still send me 16:9 references. I board straight into the vertical frame with thirds on, so the safe area is right from frame one and nothing important ends up under the caption bar. It saves a whole revision round every time.

Frequently asked

The questions boarders ask.

Can I board to a specific aspect ratio?

Yes. Set the storyboard frame to 16:9 for broadcast and streaming, 2.39:1 for anamorphic scope, 4:3 academy for retro or TV-safe work, or 9:16 for vertical short-form. The frame locks the ratio so every panel in the sequence shares the same crop, and you can stack a rule-of-thirds or golden-ratio overlay inside it to compose the shot.

How do I keep a character on-model across frames?

Use a fixed construction overlay — the Loomis head or a figure-proportion grid — at the same scale across panels so the head height and feature placement stay consistent. Boarding a turnaround over the same grid keeps the front, three-quarter, and profile views in proportion. The grid does not draw the character, but it stops the model from drifting panel to panel.

Which perspective grid for backgrounds?

One-point for corridors and head-on rooms, two-point for exterior architecture and street scenes, three-point for dramatic up-shots and down-shots where verticals converge. Drop the perspective overlay under the action, set the vanishing points on the horizon, and the background reads as a believable space the character can move through. The full breakdown is in one, two, three & five-point perspective.

Is there a free storyboard composition grid online?

Yes. Grid Maker Pro runs in the browser with no signup and no upload, so the storyboard frame grid, the rule-of-thirds layer, the golden ratio shot guide, and the perspective grid for animation backgrounds are all free to use. Your reference image stays on the device — nothing is sent to a server while you board a sequence.

Open the tool

Frame, stage, and build the space — free in the browser.

Set the storyboard frame, stack a composition overlay, drop a perspective grid under the action, and hold the character on a fixed construction grid. No signup, no upload — your reference never leaves the device.

Open the animator's grids →

References

  1. Williams, Richard. The Animator’s Survival Kit. Faber & Faber (2001). The standard reference on timing, spacing, and constructed motion.
  2. Muybridge, Eadweard. The Human Figure in Motion (1901). Dover reprint, ISBN 0-486-20204-6. The foundational motion-study plates.
  3. Loomis, Andrew. Figure Drawing for All It’s Worth. Viking Press (1943). Constructive figure drawing underpinning pose blocking.